////////////////////////////////////////////////////////// JOHN P. DORAN ///////////////////////////////////////////////////////// LEVEL DESIGNER / TECHNICAL DESIGNER SUMMARY: Highly motivated and passionate level, system, and game designer currently seeking position as level designer/scripter. Profile á Have designed and built 4 year-long videogames, on teams of 2 to 7 á Fluent in C++, ActionScript 3, UnrealScript, and Python á Lifelong boardgame and D & D player á Excellent visual & cinematic sense (8 years as award-winning video editor) á Good at finding whatŐs fun, prototyping quickly, playtesting, and balancing Project Experience: System/Game Designer, Team of 2 Aug 2010 Đ Dec 2010 FlowShooter Senior Project ¤ Created and implemented system for dynamically generated enemies based on player skill level. Used Unity and Javascript. Game Designer, Team of 7 Aug 2010 Đ Present Lunaris Senior Game ¤ Designed all levels and gameplay elements, scripted player behaviors ¤ Designed and implemented UI for level editor to be used by players ¤ Created and defined behaviors in GDD during development using a Wiki ¤ Worked with 6 C++ programmers to develop tools and custom scripting language Lead Designer, Team of 4 Junior Project Fire Campaign Unreal Tournament 3 ¤ Led team of four to develop a third-person platforming game in the Unreal Engine ¤ Designed entire level; implemented custom game type, checkpoint system, and behaviors in Kismet and UnrealScript Game Designer, Team of 4 Apr 2007 Đ May 2008 Tim-E Sophomore Game ¤ C++ game programmer on a team of 4, building a time-travel-based 2D platformer ¤ Programmed game behaviors and AI. Wrote particle system, sound, and input. ¤ Wrote and maintained a GDD throughout the game cycle in Microsoft Word RELEVANT WORK EXPERIENCE: Teacher’s Assistant Sep 2009 ¬– Present DigiPen Institute of Technology Redmond, WA • Delivered lectures about basics of UnrealEd, Kismet, and UnrealScript • Answered students’ UnrealEd questions in a lab setting • Graded projects and papers for various design classes Contract Graphic Artist June 2004 – Present Power of Pride Promotions / Monarch Promotions North Vernon, IN / Las Vegas, NV • Designed products and logos using Illustrator with website utilizing Actionscript • Designed/recreated logos for client approval and organized presentations Videographer Apr ¬– Aug 2009 DigiPen Institute of Technology Redmond, WA • Collaborated in team of student filmmakers to engineer videos for the company’s website working in aspects of the creation from creating a treatment, filming, and editing the video in Premiere EDUCATION: DigiPen Institute of Technology Redmond, WA Bachelors of Science in Game Design Sep 2008 – Dec 2011 EDUCATION: DigiPen Institute of Technology Redmond, WA Bachelors of Science in Game Design Sep 2008 – Dec 2011 KNOWLEDGE/SKILLS: Programming/Scripting: Visual Studio C/C++ Actionscript 3.0 UnrealScript Python HTML DirectInput SDL TinyXML FMOD Level Editing: Unreal Editor Unity Hammer Editor 3DS Max 2010 Graphic Design: Photoshop Illustrator Flash Premiere InDesign After Effects Encore DVD Awards: 2007 -Telly Award 2006 - Communicator’s Award 2005 - Videographer’s Award